Path of Exile 2 leaves early access December 11
Path of Exile 2 leaves early access on December 11, and Grinding Gear Games will keep the original Path of Exile running right alongside it. The studio used Exilecon 2026 to detail the sequel's full 1.0 release…

Path of Exile 2 leaves early access on December 11, and Grinding Gear Games will keep the original Path of Exile running right alongside it. The studio used Exilecon 2026 to detail the sequel's full 1.0 release, including the free-to-play launch on Steam and the GGG launcher.
The original Path of Exile gets its own new season first: the 3.30 league, Covens of Umbra, launches Friday, November 13, four weeks before the sequel's 1.0.
Covens of Umbra carries what Game Director Jonathan Rogers called one of the biggest endgame transformations in a long while, with a new Threads of Creation system replacing Scarabs in the map device, up to eight Threads at a time and three mechanics juiced at once.
"We've tried to create new and interesting mechanics for every primary league mechanic you can find on the Atlas," Rogers said in material shared with press at Exilecon.
Rogers framed the Scarab change as parity: the average player should get a similar amount of reward as a baseline from the tree, with the Threads layer adding random outcomes on top.
What 1.0 brings on December 11
As PC Gamer reported from Exilecon, the 1.0 release adds two classes, the Shadow and the Duelist, and Acts 5 and 6 finish the campaign after two years of early access. Its league, Conquerors of Wraeclast, has players recruit armies across more than 70 points of interest, build a castle and join one of three factions: Karui, Ezomyte or Marraketh.
Existing players face the biggest disruption in the endgame. The atlas tree is trimmed from 300+ nodes to about 70, and over 70 unique items are overhauled with roughly 40 new ones added. The new campaign bosses return in more than 25 endgame maps.
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